Network Crisis

Network Crisis is a puzzle game focused on packet routing under pressure. The core objective of the game is to deliver enough clean packets to meet the level target while avoiding the failure limit (lost packets + packets corrupted by virus infection). The game is built using C++23, SDL 3.0, SDL_mixer 3.0, and havSeriLite.

It features a dynamic music system, a built-in sound generator, a language selector (English & German), and controller support. I plan to continue expanding it over time.