Havoc's Wolf3D Editor
I began working on this map editor on September 12, 2009, as a replacement for the old MapEdit. While MapEdit is an easy-to-use map editor for Wolfenstein 3D, it can only run on newer Windows operating systems through DOSBox. To address this limitation, I decided to create a Windows-based Wolfenstein 3D map editor that retains the simplicity of MapEdit, while incorporating the advanced features of modern all-in-one Wolfenstein 3D editors like ChaosEdit or WDC. The editor was developed using Borland C++ Builder 6.