Asphalt Strike
Asphalt Strike is a hybrid between a vertical scrolling shooter and an endless runner. The game is built using C++23, SDL 3.0, and SDL_mixer 3.0, and was primarily created as a testbed for my serialization library havSeriLite.
I also created a built-in pixel editor called Asphalt Strike - Atlas Editor, which was used to create the game's graphics, but is not included in the release version.
Asphalt Strike currently features a dynamic music system, a built-in sound generator, a language selector (English & German), and controller support. I plan to continue expanding it in the future.