First Video of My GTA 1-Style Game Released on YouTube
February 25, 2026
It was always my goal to build my own Doom-style engine and a GTA 1-style game. While development of the former is already well underway, today I'm officially revealing the first milestone of the latter with a video on YouTube.
The working project title is GCR, developed in C++23, SDL 3.0, and OpenGL 3.3. This milestone consists of roughly 5700 lines of code and establishes the technical foundation for the project moving forward.
Although GCR is now officially underway, my primary focus remains on finishing Hovertank and Shadow Knights, followed by continued development of my Doom-style engine, Portals, and the game that will be built on it.